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DRESS MAKING - CITS
2 Enter edit mode : To modify the object’s vertices, edges, or faces, enter “Edit Mode” by pressing Tab or
selecting it from the mode dropdown menu at the bottom of the 3D viewport.
3 Use editing tools : In Edit Mode, you can use various tools like “Extrude,” “Scale,” “Rotate,” etc., available in
the toolbar on the left or through
4 Texture and material editing : To customize textures and materials, you can switch to “Texture Paint” mode
or “Shading” workspace to adjust materials, textures, and lighting.
5 Sculpting: For organic shapes or fine details, you can switch to “Sculpt Mode” and use sculpting brushes to
mold and shape the model.
6 Experiment and Iterate : Customizing a 3D model is an iterative process. Experiment with different tools and
techniques, undo changes if needed (Ctrl + Z), and save your progress regularly.
7 Finalize and save : Once you’re satisfied with the customization, go back to Object Mode (Tab), navigate to
the “File” menu, and save your changes as described in the previous section.
By following these detailed steps, you should be able to efficiently open, save, and customize 3D models using
Blender or similar 3D modeling software
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CITS : Apparel - Dress Making - Exercise 27